Freestyle Slalom Rules

 

"Battle" Freestyle rules

1/What is Freestyle Slalom ?

You have to go through different cone courses, and to do different tricks.(exemple of tricks are here)You can do the tricks you want to do but your time is limited. A jury is here to compare the different runs of each riders and to do a ranking. You may use quads or inline skates.

2/Battle concept

Several skaters skate together in groups, each skater has to do better than the others of the group to qualify for the next round and then for the final which will oppose the best skaters.

2/Distance between cones

There can be 1 to 4-5 different cone courses according to the organisation wishes. The distance between cones can be 50cm, 80cm or 120cm (This distance is calculated from center of the cone to center of the next one). In a same line, distance between cones is the same. The number of cones per line can change depending on the place of the event and organisation wishes, it should be between 10 & 30 cones. At least one line has to be 80cm distance and 20 cones minimum. For example, if you use 3 lines, the size could be 80cm x 10 cones, 80cm x 20 cones & 50cm x 15 cones & you'll need 45 cones or for example, 80cm x 20 cones, 120cm x 20 cones, 50cm x 20 cones. If you use one line, the size will be 80cm x 20 to 30 cones.

3/Cone size

The size of the cone is usually about 8cm wide, 8-10cm High. They may be cones or cups.

4/Competition

In a Battle freestyle competition, each skater will skate in battle groups. Each battle group is composed by 2 to 5 skaters.Each skater has to go one by one to do his tricks and trick sequences. Each one has between 10 and 30 seconds to perform each of his runs during the group time. The group time is from 5 to 15 minutes according to the number of skaters in each group. In each battle group, the skaters will perform the same amount of runs and will have the same chances as the other skaters to do the best he can. The skaters will be judged on style, technique, tricks originality... after each battle group, each judge has to make a ranking of the group, then he compares with the other judges and they decide together who will be qualified for the next round.

In the Battle format, the skaters are free to do what they want on the different slalom courses, they don't have to use each slalom course available if they don't want to. They don't have to go through each cones of the line if they don't want to. There are not compulsory tricks to do or tricks families, neither number of cones to be passed for each trick done.

If one skater makes mistakes during his run, for example trying to do a very difficult trick, he can try again several times in the same run until the 30 seconds have passed.

In each run, skaters can use as many slalom course they want in the 30 seconds they have for each run.

To go for another run, skaters have to wait until every skater of the group did the same amount of run.

When the time of the group is almost finished, the speaker announce the "last trick", it means each skater has only one run left to go.

Trainings :

Before each group, the skaters of the following group can train on the battle area, the training period can be between 5 to 10 minutes according to the number of skaters of the group. During the trainings, the speaker presents each skater. During the training, the skaters of the group can practice at the same time as the other skaters of the group, but respecting each other.

4/Composition of groups

If there is enough time and depending on the wishes of the organisation, a qualification round should be organised. If the time is too tight, the groups can be sorted by the judges team.

A/Qualifications
Before the battle groups competition, each skater has to do one individual run of 30sec to 60sec in order to make a ranking. The groups will be made depending on this ranking like following :

B/Sort
If the qualification run is not possible, the groups are sorted by the judge team before the battle competition. If top skaters are identified in the entry list, they shouldn't be in the same group in the first rounds. The sort will be done in the following way : each skater has a battle number, every top skaters number is in the same box, a second box contain the battle group number. For example : 14 skaters, 3 top skaters (n°1,2,3), 4 battle groups, 4 skaters maximum in each group. The first sort is done with the top skaters, two boxes, one with the skaters numbers, another with the group numbers, the judge take one number in the first box, then another one in the second box, and do again 2 more times. Each top skater is now in a different group. In this example, one number will be left (group 2), the judges will add to this number the other group numbers left (3 for each group). Then they put the numbers of the other skaters in the first box and sort them until everybody is placed in a group. In this example, two groups are composed by 3 skaters only.

4/Judges

-At least 3 judges are needed + 1 speaker (chronometer judge) + at least 1 cone boy.

1/Run Judges : Each judge evaluate each skater of the battle group according to the different criteria like style, technique, mistakes, new tricks, ... After each group, they make a ranking of the skaters of the group and decide who will go to the next round.

A point system may be elaborated soon to help judges to evaluate the skaters...

3/ Speaker : The speaker has a key role in the competitions. The speaker manages the time of the runs and of the groups, he also presents each skater of the group and does animation of the battles.

2/ Cone boys : They have to take the cones hit and put them back on the marks. They do it only when the skater has left the line where the cones were hit. They have to be very fast and never stand between the judges & the skater.

5/Judgment

In a Battle group, each skater has several runs, each run is evaluated by the judges, They give a mark on 10/20 points for each run. At the end of the battle group, they make totals and do the ranking. The mark is given on technical and style parameters --% is based on technical features (difficulty of tricks, average speed of the tricks), --% is based on style features (ease of the tricks, personnal style of the skater, originality of tricks). A bonus can be given for risks taken during the runs.

If a skater hits cones during one trick or trick sequence, he can start again until the time of the run is finished. During a trick or trick sequence, if a skater hits 3 cones or more, the judges won't count the sequence or the trick.

 

Categories

In a Battle competition, different categories can be opened depending on the numbers of competitors of this category or the wishes of the organisation.

Men Pro / Amateurs / beginners, Women Pro / Amateurs / Beginners

To participate in the "Pro" category, skaters have to win at least one "Amateur" competition, or to have a white card from the competition organisation. final amateur-->pro rounds.

Requirements

Place : from 3m x 26m or larger. Flat surface without holes, bumps, etc... Grippy and smooth surface. it may be asphalt, concrete, wood, pavement, ...

One Dj, One speaker, Three to Five judges, one or two cone boys/girls.

Prizes : Material or Money at least for 10 firsts (Pros), 5. firsts (Am) (consolation final & final)